dashboard/app/http/endpoints/api/settings/updatesettings.go
2021-07-28 14:51:37 +01:00

144 lines
3.5 KiB
Go

package api
import (
dbclient "github.com/TicketsBot/GoPanel/database"
"github.com/TicketsBot/GoPanel/rpc/cache"
"github.com/TicketsBot/database"
"github.com/gin-gonic/gin"
"github.com/rxdn/gdl/objects/channel"
)
func UpdateSettingsHandler(ctx *gin.Context) {
guildId := ctx.Keys["guildid"].(uint64)
var settings Settings
if err := ctx.BindJSON(&settings); err != nil {
ctx.AbortWithStatusJSON(400, gin.H{
"success": false,
"error": err.Error(),
})
return
}
// Get a list of all channel IDs
channels := cache.Instance.GetGuildChannels(guildId)
// TODO: Errors
validPrefix := settings.updatePrefix(guildId)
validWelcomeMessage := settings.updateWelcomeMessage(guildId)
validTicketLimit := settings.updateTicketLimit(guildId)
validArchiveChannel := settings.updateArchiveChannel(channels, guildId)
validCategory := settings.updateCategory(channels, guildId)
validNamingScheme := settings.updateNamingScheme(guildId)
settings.updatePingEveryone(guildId)
settings.updateUsersCanClose(guildId)
settings.updateCloseConfirmation(guildId)
settings.updateFeedbackEnabled(guildId)
ctx.JSON(200, gin.H{
"prefix": validPrefix,
"welcome_message": validWelcomeMessage,
"ticket_limit": validTicketLimit,
"archive_channel": validArchiveChannel,
"category": validCategory,
"naming_scheme": validNamingScheme,
})
}
// TODO: Return error
func (s *Settings) updatePrefix(guildId uint64) bool {
if s.Prefix == "" || len(s.Prefix) > 8 {
return false
}
go dbclient.Client.Prefix.Set(guildId, s.Prefix)
return true
}
func (s *Settings) updateWelcomeMessage(guildId uint64) bool {
if s.WelcomeMessaage == "" || len(s.WelcomeMessaage) > 1000 {
return false
}
go dbclient.Client.WelcomeMessages.Set(guildId, s.WelcomeMessaage)
return true
}
func (s *Settings) updateTicketLimit(guildId uint64) bool {
if s.TicketLimit > 10 || s.TicketLimit < 1 {
return false
}
go dbclient.Client.TicketLimit.Set(guildId, s.TicketLimit)
return true
}
func (s *Settings) updateCategory(channels []channel.Channel, guildId uint64) bool {
var valid bool
for _, ch := range channels {
if ch.Id == s.Category && ch.Type == channel.ChannelTypeGuildCategory {
valid = true
break
}
}
if !valid {
return false
}
go dbclient.Client.ChannelCategory.Set(guildId, s.Category)
return true
}
func (s *Settings) updateArchiveChannel(channels []channel.Channel, guildId uint64) bool {
var valid bool
for _, ch := range channels {
if ch.Id == s.ArchiveChannel && ch.Type == channel.ChannelTypeGuildText {
valid = true
break
}
}
if !valid {
return false
}
go dbclient.Client.ArchiveChannel.Set(guildId, s.ArchiveChannel)
return true
}
var validScheme = []database.NamingScheme{database.Id, database.Username}
func (s *Settings) updateNamingScheme(guildId uint64) bool {
var valid bool
for _, scheme := range validScheme {
if scheme == s.NamingScheme {
valid = true
break
}
}
if !valid {
return false
}
go dbclient.Client.NamingScheme.Set(guildId, s.NamingScheme)
return true
}
func (s *Settings) updatePingEveryone(guildId uint64) {
go dbclient.Client.PingEveryone.Set(guildId, s.PingEveryone)
}
func (s *Settings) updateUsersCanClose(guildId uint64) {
go dbclient.Client.UsersCanClose.Set(guildId, s.UsersCanClose)
}
func (s *Settings) updateCloseConfirmation(guildId uint64) {
go dbclient.Client.CloseConfirmation.Set(guildId, s.CloseConfirmation)
}
func (s *Settings) updateFeedbackEnabled(guildId uint64) {
go dbclient.Client.FeedbackEnabled.Set(guildId, s.FeedbackEnabled)
}